Sony? Nintendo? Microsoft? The options for the latest video game hardware can be daunting. Let us help.
For more than a year now the newest consoles from Microsoft and Sony — the Xbox Series X and S and the PlayStation 5, respectively — have barely managed to even touch store shelves before selling out, often being sold at unreasonable markups on aftermarket services. Not wanting to miss out on the new hardware frenzy, Nintendo released a new model of their Nintendo Switch system with a fancy OLED screen, which has also been a hot commodity.
If you’re a parent who doesn’t know much about video games, the idea of buying into a new video game console can be daunting. Is it really OK for your child’s age? Can you monitor what your family is playing? Will the games you already own work on the new hardware?
We’re here to help with answers to some of the questions you might have, as well as some game recommendations and tips for how to add more storage space for holding more games.
With all the new models, what do I need?
Microsoft released its latest iteration of the Xbox at the end of 2020, while Sony came out with the PlayStation 5 at the same time. Both console lines come in two different flavors this year, which could spark confusion if you don’t go to the store prepared.
Nintendo also just released a new model of their continuously popular Switch system, which means there are three different versions to choose from.

Business Wire via AP
The Nintendo Switch Pro Controller can be used to play games in TV and tabletop mode on Nintendo Switch or Nintendo Switch – OLED Model.
All of the newest Xbox and PlayStation console varieties boast lightning-fast load times and enough power to carry us through many upcoming years of groundbreaking video games.
The PlayStation 5 is a $500 system with a disc drive that will allow you to play physical games that you buy on disc as well as watch DVDs and Blu-rays.
The PlayStation 5 Digital Edition is a $400 system without a disc drive. It can play all of the same games and has all the same features, but you cannot buy a PS5 game off the shelf at Walmart and expect to play it on this console. You have to buy everything digitally, direct from Sony.
The Xbox Series X is a $500 system with a disc drive and 1TB of internal storage for holding games. It’s a powerful console that can play games in 4K and at 60 frames per second. You can use the disc drive to play physical games as well as watch movies.
The Xbox Series S, at $300, is the most affordable of the new consoles, but it has the most compromises. The Series S does not have a disc drive and is digital-only, it has 512 gigbytes of internal storage, and it cannot play games at 4K.

AP Photo/Matt Slocum
Microsoft Xbox Series X video game console
Nintendo, meanwhile, hasn’t improved the power of their system in more than four years, making it all but certain that they will be releasing something brand new in the not-too-distant future. The successor to the Switch may still be at least another year off, but it will be replaced far sooner than the newest Sony or Microsoft systems will.
That said, since the Switch has been a bestseller for four years now, it has built up a huge library of beloved games, with many more still on the horizon. As long as you’re not a stickler for having the most powerful machine in the world, Nintendo’s console still has a lot to offer, and for a more affordable price than most of the competition. Given the supply constraints of the other consoles, the Switch is also more likely to be in stock at any given retailer.
The Nintendo Switch, which has a standard price of $300, is the baseline, run-of-the-mill Switch. Its most noteworthy feature is the ability to switch between being a console connected to your TV and a handheld, tablet-like system that you can take on the go. Say you’re playing the latest “Super Mario” or “Legend of Zelda” game on your TV, but you need to pause to catch a bus to work. You can simple pop the Switch out of its dock and continue playing the game on the way to work without a hitch.
The Nintendo Switch Lite is the cheapest system around at a mere $200, but it comes with a caveat: The Switch Lite is only a handheld gaming system. Think of it like the latest Game Boy — it’s mostly for playing games away from the living room, most likely by yourself. Connecting the system to a TV isn’t even an option. That said, it’s a comfortable, durable system that can be great for kids or anybody who isn’t interested in playing games on their TV.
The Nintendo Switch OLED Model is essentially the premium version of the original Switch. At $350, the biggest selling point is its nice, large OLED screen. Its a bigger and noticeably bigger screen the the mainline Switch (and much bigger than the Switch Lite). Colors are more colorful, blacks are blacker, and the glossy screen is, on the whole, much nicer to look at. There are other, more minor improvements made to the hardware to justify your extra $50, such as a better kickstand, more internal storage space for games and an ethernet port built into the dock. It’s the highest quality model of the bunch, but that being said, it plays the exact same games as the other models do.
So how do I choose one?
This is, for better or worse, entirely up to you.
If you’re buying the system for your child, it’s probably best to find out whether he or she has a preference. Some may want to get the same system their friends have so they can all play games together online, or they may want to get the system their friends don’t have so they have a reason to invite everybody over to their house. If you’re buying for a particularly young child, though, the Nintendo Switch is easily going to have the most family friendly games for you to choose from. Nintendo is basically the Disney of the video game world for this reason — they make things that all ages can enjoy.
If you want the latest and greatest, but you’re on a budget and you don’t have a 4K TV, the Xbox Series S will look very enticing, and for good reason. It’s an impressive price point for a brand-new video game console. You’ll be able to enjoy the latest and future games in big series like “Call of Duty,” “Far Cry,” “Halo” and “Assassin’s Creed,” not to mention all the sports games like “Madden NFL.”
Will all of my kid’s old games work on the new system?
Yes, the vast majority of Xbox One and PlayStation 4 games will work on their successor systems. This is especially true of the new Xbox, which Microsoft brags can play games that were released all the way back on the original Xbox in 2001.
Compatibility for original Xbox and Xbox 360 games is incomplete but robust. Games released on the Xbox One (the most recent version of Xbox before this one) are all but guaranteed to work, with the exception of games that required the Kinect motion sensor camera.
On the PlayStation 5, the vast majority of PS4 games are backward-compatible and will work on the PS5. There is a very short list (only 10 games long, as of this writing) of PS4 games that do not work, but the rest do.

AP Photo/Damian Dovarganes
The Nintendo Switch unfortunately does not play games from previous Nintendo systems like the 3DS or the Wii. Nintendo does, however, have a relatively affordable subscription service that will allow you to play a limited selection of classic games from the ’80s and ’90s, such as “Super Mario Kart,” “Donkey Kong Country” and the original “Super Mario Bros.”
Will I have enough space for all of my family’s games?
In an increasingly-digital market, video games take up more and more space on hard drives. On the Xbox and PlayStation systems, you will be installing the entire game to the drive even if you buy a physical disc at a retail store. So having a lot of space is more important than ever.
This can be especially true of the Xbox Series S, which only comes with 512GB of storage on the system. With blockbuster games like “Call of Duty” and “Halo” easily getting into the 60-80GB range (if not topping 100GB), that space could go fast. Even the other systems, which double that capacity at 1TB of storage, you’ll likely run out if you swap between games very often.
You can plug an affordable external drive to any modern Xbox or PlayStation, but unfortunately that drive won’t be fast enough to play the latest games. You can only use USB drives for older titles, which is great if your family has a large collection of Xbox One or PlayStation 4 games they still want to play regularly, but less useful if they just want to play newer games.
Expanding Xbox storage is extremely easy — literally plug-and-play — but costly. Microsoft sells a couple “expansion cards” in 1TB and 2TB varieties, which will cost you $220 or $400, respectfully. That can be a lot to ask of somebody who just spent hundreds on a new console, and since there is currently only one company making those cards, prices may not come down for a little while. The trade-off, of course, is ease of use. You open the package, you plug the expansion card into a slot on the Xbox, and you’re good to go. Easy peasy.
Expanding PlayStation 5 storage is slightly more involved, but you have quite a few more purchase options, meaning you could save more money (especially as prices come down in the future). You’ll need to shop for an M.2 SSD drive of a specific size and slot type with a high enough memory read speed, and you’ll want one that has a heat sink on it already, unless you’re willing to install one.
Not sure what half the words in that last sentence meant? I don’t blame you. Unless you have experience building or upgrading computers, that language can sound daunting. Thankfully, it isn’t that as scary as it sounds. Several hard drive manufacturers have taken it upon themselves to let customers know which of their drives are ready-made for the PS5. Samsung, for instance, reached out to me to stress that their 980 Pro model (which conveniently has a variant that comes with a heatsink, which is the one I’d recommend buying) is fully compatible with the PS5. They even say as much on their store page. So finding lists of compatible drives is not as hard as it once was, and at the time of this writing, these drives are noticeably cheaper than the Xbox equivalent. (Which is not to say that they’re cheap. The 1TB 980 Pro with a heatsink is still $190 while the 2TB is $350. Prices from other manufacturers fall in a similar range.)
Installing the drive in your PS5 does require you take off the system’s cover and use a screwdriver to expose a panel on the machine, but thankfully the system was designed so you can do this without voiding any warranties or even looking at any scary hardware elements. I went through this process myself with the aforementioned Samsung 980 Pro, and to be honest the process was far easier and smoother than I expected it to be. I was done within 10 or 15 minutes, spending more time re-watching Sony’s installation instructions than I spent actually installing the drive myself. When I was done I turned it on, formatted the drive, and was playing games off that new drive within minutes. The process was barely harder than replacing the batteries on some of my toddler’s toys.
I can only speak from experience of using the one drive I’ve been testing, but I haven’t seen a difference between using the newly-installed drive and the storage that comes pre-installed on the PS5, which is exactly what I was hoping for.
For the Nintendo Switch, if you’re mostly playing physical games you can probably get by with the internal storage that comes with the system. If you do need to expand, however, you can buy just about any MicroSD card (sold at just about any store that has electronics) and pop it into the Switch, expanding your storage for as little $10 in some cases (though I would personally opt for spending a bit more, in the $30 range, to get a card that holds at least 256GB).
Will I need to buy controllers?
Maybe. Each console comes with one controller of its own.
On the Xbox, existing Xbox One controllers are fully supported, so if your family already had multiple controllers for an existing console, you’re good to go. New controllers even work on the older system if you need to move back and forth for any reason.
On the PS5, you can use your old PS4 controllers while playing PS4 games. You cannot use your old controllers when playing new PS5 games, though, so you’ll have to buy a second one if you want to play with friends on the same couch.
On the Nintendo Switch (with the exception of the handheld-only Lite model), the two sides detach into left and right “Joy-Con” controllers. These can be used together like one relatively standard controller, or individually (in certain games) as controllers on their own. This means that in some cases you can play two-player games out of the box without needing to buy a second Switch controller.
An extra Xbox controller will cost $60. An extra PS5 controller will cost $70. A pair of Joy-Con controllers for the Switch will run you a depressingly-expensive $80, or you can get a more standard-looking option, called the Switch Pro Controller, for $70 (though there are cheaper options from third party companies).
What are the parental control options?
Every family member can (and probably should) have a separate account on each of these systems. That account can be online-enabled, but it doesn’t have to be. Parents’ accounts can be password-protected.
Each account can then be customized to allow different types of content. If you want to restrict children from playing M-rated games, for example (which the Entertainment Software Ratings Board classifies as being for ages 17 and up), you can do so. These content restrictions can also be applied to movies.
You can also set up screen time limits and disable messaging. Sony and Microsoft will let you enforce monthly spending limits (or restrict spending altogether) and restrict the use of their consoles’ web browsers. (The Nintendo Switch does not have a dedicated web browser.)
Smartphone apps are available from Nintendo, Sony and Microsoft that can help you change these settings at will without using the console itself.
What family-friendly games are available right now?
On the Nintendo Switch, the list is pretty big. Most of Nintendo’s flagship series, such as “Mario,” “Kirby,” “Animal Crossing” and “Pokemon” have worthwhile, recent entries that can be fun for the whole family. The latest “Pokemon” game, “Pokemon Legends: Arceus,” is already a huge hit and has been called one of the best Pokemon games in years. (A sentiment I personally agree with.)
Older kids and adults can also enjoy games aimed more at the teenage demographic and up, such as the excellent “Metroid Dread” or “The Legend of Zelda: Breath of the Wild.”
When you widen the net to include games that are also on the Xbox and PlayStation, the list of games isn’t as huge, but it’s not nothing, either.
For the youngest kids, there is a “Peppa Pig” game called “My Friend Peppa Pig” that is frankly more of a toy box than a game. There are also a couple games based on “Paw Patrol” that aren’t exactly Game of the Year contenders, but they’re available in a pinch.
For teens and up on all platforms, there is a new (and surprisingly great) “Guardians of the Galaxy” game that is likely to please any big Marvel fans in your family, though note that the Nintendo Switch version can only be played while streaming from the cloud (meaning you’ll need a strong internet connection the entire time).
On the PlayStation 5, one of the most family-friendly options is “Sackboy: A Big Adventure,” a cute platforming game with a charming aesthetic that can be enjoyed alone or with up to four players. Ages 10 and up are likely to enjoy “Ratchet & Clank: Rift Apart,” an explosive and colorful sci-fi adventure, or “Kena: Bridge of Spirits,” a gorgeous fantasy adventure that has animations on par with a blockbuster movie. For teens, “Spider-Man: Miles Morales” is phenomenal. Be sure to also check out “Astro’s Playroom,” the free game that comes pre-installed onto the PS5.
On the Xbox, “Forza Horizon 5” is a best-in-class driving game in which players can freely explore a beautifully-rendered area of Mexico. For shooter fans, “Halo Infinite” seems destined to be a big hit (its free-to-play multiplayer has already attracted millions of players). The Xbox is also the only console that currently has a version of “Roblox,” if you or your child are interested in that. And while they’re not exclusive or new to these new consoles, the Xbox is also the home of “Minecraft” and “Minecraft: Dungeons.”
All of these systems will play “Fortnite,” so if that’s all that your kid wants to play, you’re in good shape no matter what you get.
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A parent’s guide to current video game consoles
Ani-Bee // Flickr
For children of the 1980s, buying toys wasn’t as simple as the click of the mouse. It usually required hours of begging your parents, who then had to venture to the toy store and hope they still had it in stock.
While buying toys has undergone a tremendous transformation over the past few decades, the nostalgia 30-somethings get from seeing their favorite childhood plaything remains. Stacker used historical and retail websites to compile a list of 30 toys that were popular in 1980s America.
Some of the toys that defined the time have crazy stories about them. Take, for example, shopping for a Cabbage Patch Kids doll around Christmas in 1983, which meant parents were putting their safety at risk with the many riots that ensued, which went to inspire an HBO documentary. When it came to Teddy Ruxpin, by the time the toy company Worlds of Wonder realized what it had with its new talking bear, demand had skyrocketed to the point the company was leasing jets to fill them with the plush toys and flying them stateside.
Some ’80s toys started as American Greetings card series, including the Care Bears and Strawberry Shortcake, while its competitor Hallmark kept pace with Rainbow Bright. Safety wasn’t necessarily paramount in the ’80s, as a number of these toys resulted in trips to the hospital, but not a decline in popularity.
Children of the 1980s, read on to see if any of your favorites made Stacker’s list of 30 toys that defined the decade.
You may also like: ’90s toys every kid wanted

Ani-Bee // Flickr
For children of the 1980s, buying toys wasn’t as simple as the click of the mouse. It usually required hours of begging your parents, who then had to venture to the toy store and hope they still had it in stock.
While buying toys has undergone a tremendous transformation over the past few decades, the nostalgia 30-somethings get from seeing their favorite childhood plaything remains. Stacker used historical and retail websites to compile a list of 30 toys that were popular in 1980s America.
Some of the toys that defined the time have crazy stories about them. Take, for example, shopping for a Cabbage Patch Kids doll around Christmas in 1983, which meant parents were putting their safety at risk with the many riots that ensued, which went to inspire an HBO documentary. When it came to Teddy Ruxpin, by the time the toy company Worlds of Wonder realized what it had with its new talking bear, demand had skyrocketed to the point the company was leasing jets to fill them with the plush toys and flying them stateside.
Some ’80s toys started as American Greetings card series, including the Care Bears and Strawberry Shortcake, while its competitor Hallmark kept pace with Rainbow Bright. Safety wasn’t necessarily paramount in the ’80s, as a number of these toys resulted in trips to the hospital, but not a decline in popularity.
Children of the 1980s, read on to see if any of your favorites made Stacker’s list of 30 toys that defined the decade.
You may also like: ’90s toys every kid wanted

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A parent’s guide to current video game consoles
John Trainor // Flickr
The 10 original Care Bears, which wear belly badges to denote their personalities, were intended to be American Greetings card characters in 1981 until they became plush, stuffed Parker Brothers dolls in 1983. By 1985, Cheer Bear, Bedtime Bear, Birthday Bear, Wish Bear, Tenderheart Bear, Good Luck Bear, Love-A-Lot Bear, Friend Bear, Funshine Bear, and Grumpy Bear were all featured in an animated television series and, by the late 1980s, also starred in three major Canadian-American movies. Though relaunched a handful of times throughout the years with new names, books, and films, the soft and furry fad slowly faded by the turn of the century.
John Trainor // Flickr
The 10 original Care Bears, which wear belly badges to denote their personalities, were intended to be American Greetings card characters in 1981 until they became plush, stuffed Parker Brothers dolls in 1983. By 1985, Cheer Bear, Bedtime Bear, Birthday Bear, Wish Bear, Tenderheart Bear, Good Luck Bear, Love-A-Lot Bear, Friend Bear, Funshine Bear, and Grumpy Bear were all featured in an animated television series and, by the late 1980s, also starred in three major Canadian-American movies. Though relaunched a handful of times throughout the years with new names, books, and films, the soft and furry fad slowly faded by the turn of the century.
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A parent’s guide to current video game consoles
Evan-Amos // Wikimedia Commons
Coin-operated arcade amusement took a severe hit when Atari released the first home gaming console, which was created by the founders of the famous arcade game Pong. Atari 2600 came equipped with two joysticks, paddle controllers, a wood-panel printed console, and game cartridges, including “Space Invaders,” “Pac-Man,” and “Asteroids” sold separately. The gaming system, with normal and hard difficulty settings, sold millions, making the Atari brand a staple in many ’80s households.
Evan-Amos // Wikimedia Commons
Coin-operated arcade amusement took a severe hit when Atari released the first home gaming console, which was created by the founders of the famous arcade game Pong. Atari 2600 came equipped with two joysticks, paddle controllers, a wood-panel printed console, and game cartridges, including “Space Invaders,” “Pac-Man,” and “Asteroids” sold separately. The gaming system, with normal and hard difficulty settings, sold millions, making the Atari brand a staple in many ’80s households.
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A parent’s guide to current video game consoles
Softness // Flickr
Strawberry Shortcake and her sweet-smelling, dessert-themed friends like Lemon Meringue and Blueberry Muffin were all the rage for little girls in the ’80s. An animated television series, Atari video game, and memorabilia including pajamas and bedding accompanied the craze of tiny plastic figurines, which, according to character artist Muriel Fahrion, may have made a billion dollars in franchise profits. But the freckled, frumpy hat-wearing Strawberry Shortcake was more than just a toy, with Fahrion sharing on the 40th anniversary of the doll that she’s heard playing with the character created an escape for some youth who had family struggles.
Softness // Flickr
Strawberry Shortcake and her sweet-smelling, dessert-themed friends like Lemon Meringue and Blueberry Muffin were all the rage for little girls in the ’80s. An animated television series, Atari video game, and memorabilia including pajamas and bedding accompanied the craze of tiny plastic figurines, which, according to character artist Muriel Fahrion, may have made a billion dollars in franchise profits. But the freckled, frumpy hat-wearing Strawberry Shortcake was more than just a toy, with Fahrion sharing on the 40th anniversary of the doll that she’s heard playing with the character created an escape for some youth who had family struggles.
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A parent’s guide to current video game consoles
Zaphod2012 // Flickr
The Pogo Ball is a Saturn-looking jumping device manufactured by Hasbro and the cousin of the Pogo Stick, the latter of which is now an official extreme sport. Unlike gaining gravity with a steel coil and footpads, the inflatable ball placed in the center of a sturdy plastic circle helped kids catch air in the ’80s. After the fad’s popularity began to deflate, the use of the toy remained, with physical education teachers using it to teach balance to students and adults using it as an exercise ball.
Zaphod2012 // Flickr
The Pogo Ball is a Saturn-looking jumping device manufactured by Hasbro and the cousin of the Pogo Stick, the latter of which is now an official extreme sport. Unlike gaining gravity with a steel coil and footpads, the inflatable ball placed in the center of a sturdy plastic circle helped kids catch air in the ’80s. After the fad’s popularity began to deflate, the use of the toy remained, with physical education teachers using it to teach balance to students and adults using it as an exercise ball.
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A parent’s guide to current video game consoles
John Bearden // Flickr
To capitalize on the success of George Lucas’ smash-hit “Star Wars,” The Lego Group, which manufactures plastic toy bricks, created minifigures with visor-less helmets and wheeled vehicles. It wasn’t until 1999 that the toy manufacturer would issue its first intellectual property license to “Star Wars,” bringing Lego and Lucas together for real—and the toy’s cultural impact remains even. to this day.
You may also like: Can you answer these real ‘Jeopardy’ questions about U.S. military history?
John Bearden // Flickr
To capitalize on the success of George Lucas’ smash-hit “Star Wars,” The Lego Group, which manufactures plastic toy bricks, created minifigures with visor-less helmets and wheeled vehicles. It wasn’t until 1999 that the toy manufacturer would issue its first intellectual property license to “Star Wars,” bringing Lego and Lucas together for real—and the toy’s cultural impact remains even. to this day.
You may also like: Can you answer these real ‘Jeopardy’ questions about U.S. military history?
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A parent’s guide to current video game consoles
Chris Roach // Flickr
Matchbox’s release of Monster in My Pocket had kids in the ’80s hiding plastic figurines in their garments. Inspired by true-to-life monsters from mythology, religion, literature, and film, the brightly colored toys first sold based on a “scary” point series, with the Great Beast worth 25, and less frightening figures like The Witch rated at 5. However, high officials from the Hindu religion requested Matchbox apologize in 1993 when the toy line depicted Indian divinity as tiny plastic monsters, which was offensive to their culture.
Chris Roach // Flickr
Matchbox’s release of Monster in My Pocket had kids in the ’80s hiding plastic figurines in their garments. Inspired by true-to-life monsters from mythology, religion, literature, and film, the brightly colored toys first sold based on a “scary” point series, with the Great Beast worth 25, and less frightening figures like The Witch rated at 5. However, high officials from the Hindu religion requested Matchbox apologize in 1993 when the toy line depicted Indian divinity as tiny plastic monsters, which was offensive to their culture.
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A parent’s guide to current video game consoles
Mike Mozart // Flickr
The Italian Renaissance-named reptilians Michelangelo, Donatello, Raphael, and Leonardo are as hot now as they were in 1983 when two artists first sketched them on a piece of paper, which sold for more than $70,000 in 2012. What began as a comic book series turned into a pop-culture craze, beginning with the 1987 Saturday morning cartoon series featuring the pizza-loving martial-arts experts that was picked up by Nickelodeon in 2012. Merchandise depicting the four evil-fighting brothers totaled more than $1.1 billion in the first four years of “Turtlemania.”
Mike Mozart // Flickr
The Italian Renaissance-named reptilians Michelangelo, Donatello, Raphael, and Leonardo are as hot now as they were in 1983 when two artists first sketched them on a piece of paper, which sold for more than $70,000 in 2012. What began as a comic book series turned into a pop-culture craze, beginning with the 1987 Saturday morning cartoon series featuring the pizza-loving martial-arts experts that was picked up by Nickelodeon in 2012. Merchandise depicting the four evil-fighting brothers totaled more than $1.1 billion in the first four years of “Turtlemania.”
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A parent’s guide to current video game consoles
Acdx // Wikimedia Commons
Lining up nine squares on the six-sided, primary-colored 3D puzzle had kids competing against themselves when the Rubik’s Cube debuted in 1980. Originally named the Magic Cube, the toy’s popularity made finishing fast a sport, with the first speedcubing Rubik’s World Championships in Budapest in 1982. After mid-’90s anniversary relaunches, including a diamond-studded cube, Rubik’s remains popular today, enjoying its most successful year in 2017, with over $250 million in sales.
Acdx // Wikimedia Commons
Lining up nine squares on the six-sided, primary-colored 3D puzzle had kids competing against themselves when the Rubik’s Cube debuted in 1980. Originally named the Magic Cube, the toy’s popularity made finishing fast a sport, with the first speedcubing Rubik’s World Championships in Budapest in 1982. After mid-’90s anniversary relaunches, including a diamond-studded cube, Rubik’s remains popular today, enjoying its most successful year in 2017, with over $250 million in sales.
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A parent’s guide to current video game consoles
Michael Ocampo // Flickr
The Roller Racer, a human-powered toy consisting of rams horn-shaped handlebars connected to wheels atop a tractor seat, had kids racing down streets and scientists studying its physics in the ’80s. The side-to-side thrust vector concept, inspired by a retired Boeing engineer as a present for his grandson, was sold by the brand Wham-O, which also produced other pop culture classics like Hacky Sack and Slip ‘N Slide. Decades later, Roller Racers remain a hit with physical education teachers, who use the toy in relay races, obstacle courses, and roller tag.
Michael Ocampo // Flickr
The Roller Racer, a human-powered toy consisting of rams horn-shaped handlebars connected to wheels atop a tractor seat, had kids racing down streets and scientists studying its physics in the ’80s. The side-to-side thrust vector concept, inspired by a retired Boeing engineer as a present for his grandson, was sold by the brand Wham-O, which also produced other pop culture classics like Hacky Sack and Slip ‘N Slide. Decades later, Roller Racers remain a hit with physical education teachers, who use the toy in relay races, obstacle courses, and roller tag.
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A parent’s guide to current video game consoles
Fozz Tex // Wikimedia Commons
The handheld Texas Instrument toy came with learning cartridges, including Homonym Heroes, Noun Endings, Magnificent Modifiers, and Vowel Ventures. Sister toy to Speak & Read and Speak & Math, the educational game focused solely on the English subject. The learning aid was the first to use digital signal processing, which converted analog sound information into speech capable of teaching kids both the proper spelling and pronunciation of a word.
You may also like: How communities are dealing with invasive species across the U.S.
Fozz Tex // Wikimedia Commons
The handheld Texas Instrument toy came with learning cartridges, including Homonym Heroes, Noun Endings, Magnificent Modifiers, and Vowel Ventures. Sister toy to Speak & Read and Speak & Math, the educational game focused solely on the English subject. The learning aid was the first to use digital signal processing, which converted analog sound information into speech capable of teaching kids both the proper spelling and pronunciation of a word.
You may also like: How communities are dealing with invasive species across the U.S.
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A parent’s guide to current video game consoles
Crystal // Flickr
A gridded, 25-watt light bulb box and translucent-colored plastic pegs had kids creating all kinds of pictures in the ’80s. Illuminated pictures would slowly appear simply by placing the pegs into a panel through pre-patterned or free-form black opaque paper. Though the Hasbro toy manufacturer provided a plethora of refillable pictures with the original toy, it would eventually add My Little Pony, Scooby-Doo, Darth Vader, and Mr. Potato Head sketches.
Crystal // Flickr
A gridded, 25-watt light bulb box and translucent-colored plastic pegs had kids creating all kinds of pictures in the ’80s. Illuminated pictures would slowly appear simply by placing the pegs into a panel through pre-patterned or free-form black opaque paper. Though the Hasbro toy manufacturer provided a plethora of refillable pictures with the original toy, it would eventually add My Little Pony, Scooby-Doo, Darth Vader, and Mr. Potato Head sketches.
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A parent’s guide to current video game consoles
NightMist // Wikimedia Commons
The Koosh ball, made up of approximately 2,000 natural rubber filaments, was invented by an engineer who wanted to make playing catch more simple and safe for his children. After only a few years after the 1986 invention, Archie Comics picked up the idea, publishing a short series based on six living Koosh balls. The toy line, which also produced key chains and yo-yos, saw controversy when Supreme Court Justice Ruth Bader Ginsburg was asked to rule on its copyrightability in 1993, and a woman sued after being hit with one on the “Rosie O’Donnell Show” in 2003.
NightMist // Wikimedia Commons
The Koosh ball, made up of approximately 2,000 natural rubber filaments, was invented by an engineer who wanted to make playing catch more simple and safe for his children. After only a few years after the 1986 invention, Archie Comics picked up the idea, publishing a short series based on six living Koosh balls. The toy line, which also produced key chains and yo-yos, saw controversy when Supreme Court Justice Ruth Bader Ginsburg was asked to rule on its copyrightability in 1993, and a woman sued after being hit with one on the “Rosie O’Donnell Show” in 2003.
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A parent’s guide to current video game consoles
Ariel Grimm // Flickr
Glo Worms bridged the gap between stuffed animal and night light when Hasbro’s Playskool released the toy in 1982. A soft squeeze would light up the toy’s vinyl head, gaining so much popularity that Hasbro released Musical Glo Worm in 1983, which could play a lullaby or tell a bedtime story. “They’re all your goodnight friends” was the catchy jingle that played over commercials of little girls and boys getting ready for bed with their Glo Worms hugged tightly.
Ariel Grimm // Flickr
Glo Worms bridged the gap between stuffed animal and night light when Hasbro’s Playskool released the toy in 1982. A soft squeeze would light up the toy’s vinyl head, gaining so much popularity that Hasbro released Musical Glo Worm in 1983, which could play a lullaby or tell a bedtime story. “They’re all your goodnight friends” was the catchy jingle that played over commercials of little girls and boys getting ready for bed with their Glo Worms hugged tightly.
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A parent’s guide to current video game consoles
Babbletrish // Flickr
Pound Puppies were the perfect compromise between children begging for a family dog and parents that didn’t want to pick up after a dog. They came in a cardboard rescue crate for “adoption,” with adorable eyes and big floppy ears for $30 (and an additional $3.50 for name tag). Inventor Mike Bowling, who showed the product to 14 companies before one bit, estimated in 2016 that there were three times as many Pound Puppies in the U.S. than actual dogs.
Babbletrish // Flickr
Pound Puppies were the perfect compromise between children begging for a family dog and parents that didn’t want to pick up after a dog. They came in a cardboard rescue crate for “adoption,” with adorable eyes and big floppy ears for $30 (and an additional $3.50 for name tag). Inventor Mike Bowling, who showed the product to 14 companies before one bit, estimated in 2016 that there were three times as many Pound Puppies in the U.S. than actual dogs.
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A parent’s guide to current video game consoles
Kahootz
The concept of Fashion Plates has existed since the 18th century, but the toy version released by Tomy Toys in 1977 really caught on in the 1980s. Young girls could easily play fashion designer by snapping a wide array of outfit pieces into a base, and using a black crayon to trace the outline onto a piece of paper. Colored pencils and fabric patterns were then used to bring life to Fashion Plates, which were resurrected in 2014 by the toy company Kahootz.
[Pictured: Kahootz Fashion Plates for sale on Amazon in 2019.]
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Kahootz
The concept of Fashion Plates has existed since the 18th century, but the toy version released by Tomy Toys in 1977 really caught on in the 1980s. Young girls could easily play fashion designer by snapping a wide array of outfit pieces into a base, and using a black crayon to trace the outline onto a piece of paper. Colored pencils and fabric patterns were then used to bring life to Fashion Plates, which were resurrected in 2014 by the toy company Kahootz.
[Pictured: Kahootz Fashion Plates for sale on Amazon in 2019.]
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A parent’s guide to current video game consoles
Big Time Toys
Safety didn’t always come first with Moon Shoes, a set of mini-sized trampolines that strapped to kids’ feet with Velcro straps. The 1980s plastic version, which led to a number of injured ankles, was a vast improvement over the metal ones released in the ’50s. While the danger didn’t deter kids from bouncing around the neighborhood, Nickelodeon made safety updates for a resurgence in the ’90s.
Big Time Toys
Safety didn’t always come first with Moon Shoes, a set of mini-sized trampolines that strapped to kids’ feet with Velcro straps. The 1980s plastic version, which led to a number of injured ankles, was a vast improvement over the metal ones released in the ’50s. While the danger didn’t deter kids from bouncing around the neighborhood, Nickelodeon made safety updates for a resurgence in the ’90s.
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A parent’s guide to current video game consoles
Chuck Redden // Flickr
Polly Pockets, which premiered in 1989, were a staple for young kids who could mix and match the tiny dolls with many tiny accessories. Created in 1983 by Chris Wiggs for his daughter, his original set used a powder compact as a tiny house. Polly Pockets were licensed by Mattel in the 1990s before the company bought Bluebird Toys in 1998. Polly got a new life after returning from a three-year hiatus in 2018.
Chuck Redden // Flickr
Polly Pockets, which premiered in 1989, were a staple for young kids who could mix and match the tiny dolls with many tiny accessories. Created in 1983 by Chris Wiggs for his daughter, his original set used a powder compact as a tiny house. Polly Pockets were licensed by Mattel in the 1990s before the company bought Bluebird Toys in 1998. Polly got a new life after returning from a three-year hiatus in 2018.
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A parent’s guide to current video game consoles
Deborah Swain // Flickr
By the power of Grayskull, He-Man and the Masters of the Universe action figures were on many Christmas lists when Mattel debuted the line in 1982. Following the exploits of He-Man and his fight against Skeletor, Masters of the Universe’s 70 original action figures spawned comic books, television shows, movies, a She-Ra spin-off, and eight video games. Mattel answered calls from fans of the ’80s hit and released a new Masters of the Universe Origins collection, beginning in 2020 with He-Man and Skeletor.
Deborah Swain // Flickr
By the power of Grayskull, He-Man and the Masters of the Universe action figures were on many Christmas lists when Mattel debuted the line in 1982. Following the exploits of He-Man and his fight against Skeletor, Masters of the Universe’s 70 original action figures spawned comic books, television shows, movies, a She-Ra spin-off, and eight video games. Mattel answered calls from fans of the ’80s hit and released a new Masters of the Universe Origins collection, beginning in 2020 with He-Man and Skeletor.
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A parent’s guide to current video game consoles
keben-k // Flickr
The catchy jingle that went along with Monchhichi helped draw kids to these stuffed monkey toys. The Japanese company Sekiguchi released the doll, which could suck its thumb, in 1974, and it reached the U.S. in 1980 under a licensing deal with Mattel. The dolls spawned a Saturday morning cartoon series from Hanna-Barbera in 1983, before the fad began to wear off and Mattel dropped the line in 1985, which Sekiguchi rereleased in 2004.
keben-k // Flickr
The catchy jingle that went along with Monchhichi helped draw kids to these stuffed monkey toys. The Japanese company Sekiguchi released the doll, which could suck its thumb, in 1974, and it reached the U.S. in 1980 under a licensing deal with Mattel. The dolls spawned a Saturday morning cartoon series from Hanna-Barbera in 1983, before the fad began to wear off and Mattel dropped the line in 1985, which Sekiguchi rereleased in 2004.
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A parent’s guide to current video game consoles
Twentieth Century Fox
Tom Hanks and Robert Loggia can almost entirely take credit for the Piano Dance Mat craze of the late 1980s. The Piano Dance Mat, which played a different tone as the user walked along a series of keys, was a display item inside massive New York toy store FAO Schwarz, beginning in 1982. Struggling to stay afloat, the store offered its space to Hollywood, with Hanks and Loggia making movie history by playing “Chopsticks” on a larger version of the toy in the 1988 hit movie “Big.”
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Twentieth Century Fox
Tom Hanks and Robert Loggia can almost entirely take credit for the Piano Dance Mat craze of the late 1980s. The Piano Dance Mat, which played a different tone as the user walked along a series of keys, was a display item inside massive New York toy store FAO Schwarz, beginning in 1982. Struggling to stay afloat, the store offered its space to Hollywood, with Hanks and Loggia making movie history by playing “Chopsticks” on a larger version of the toy in the 1988 hit movie “Big.”
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A parent’s guide to current video game consoles
Ghislaine // Flickr
Fisher-Price’s Little People line stretches back more than 50 years with multiple different playsets, but the Family House was a staple of 1980s toy boxes. The four windows and door gave a glimpse into the lives of the Little People, while the House opened in the middle so kids could move them throughout the house. It doubled as a carrying case, meaning kids could cram their Little People inside and take them anywhere.
Ghislaine // Flickr
Fisher-Price’s Little People line stretches back more than 50 years with multiple different playsets, but the Family House was a staple of 1980s toy boxes. The four windows and door gave a glimpse into the lives of the Little People, while the House opened in the middle so kids could move them throughout the house. It doubled as a carrying case, meaning kids could cram their Little People inside and take them anywhere.
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A parent’s guide to current video game consoles
AmToy
These gross-looking rubber balls were an attempt by AmToy in 1985 to find a product for boys, after finding hits with Care Bears and Holly Hobbie for girls. Madballs’ detailed designs and names like Screamin’ Meemie and Horn Head made them a must-have for young boys. The hard rubber was quickly replaced with a softer version after boys started throwing them at one another. Nostalgic fans can still find Madballs today, with new collections from multiple different companies.
AmToy
These gross-looking rubber balls were an attempt by AmToy in 1985 to find a product for boys, after finding hits with Care Bears and Holly Hobbie for girls. Madballs’ detailed designs and names like Screamin’ Meemie and Horn Head made them a must-have for young boys. The hard rubber was quickly replaced with a softer version after boys started throwing them at one another. Nostalgic fans can still find Madballs today, with new collections from multiple different companies.
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A parent’s guide to current video game consoles
Ani-Bee // Flickr
Hallmark Cards introduced Rainbow Brite—who brought happiness and color wherever she went—as an animated series in 1984. Mattel took the reigns for merchandising, and the Rainbow Brite dolls, with their vibrant hair, along with her trusted steed Starlite, became must-have toys for young girls. Rainbow Brite was Mattel’s most successful product to that point, spawning multiple movies, books, TV shows, and more, with a marketing budget of $35 million in 1985.
Ani-Bee // Flickr
Hallmark Cards introduced Rainbow Brite—who brought happiness and color wherever she went—as an animated series in 1984. Mattel took the reigns for merchandising, and the Rainbow Brite dolls, with their vibrant hair, along with her trusted steed Starlite, became must-have toys for young girls. Rainbow Brite was Mattel’s most successful product to that point, spawning multiple movies, books, TV shows, and more, with a marketing budget of $35 million in 1985.
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A parent’s guide to current video game consoles
Wade Tregaskis // Flickr
Teddy Ruxpin captured the attention of boys and girls everywhere, as his ability to talk and move both his eyes and mouth were revolutionary at the time. Teddy would read stories to kids thanks to a cassette tape inserted in his back and was so popular, Worlds of Wonder had to charter jets from China, Hong Kong, and Taiwan stuffed with Teddy Ruxpins to try to meet demand. While the original Teddy Ruxpin is a collector’s item, newer versions with LCD eyes and a slew of new stories to tell would hit the shelves in 2017.
Wade Tregaskis // Flickr
Teddy Ruxpin captured the attention of boys and girls everywhere, as his ability to talk and move both his eyes and mouth were revolutionary at the time. Teddy would read stories to kids thanks to a cassette tape inserted in his back and was so popular, Worlds of Wonder had to charter jets from China, Hong Kong, and Taiwan stuffed with Teddy Ruxpins to try to meet demand. While the original Teddy Ruxpin is a collector’s item, newer versions with LCD eyes and a slew of new stories to tell would hit the shelves in 2017.
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A parent’s guide to current video game consoles
Louise McLaren // Flickr
Cabbage Patch Kids dolls were one of the most popular toys in the 1980s, generating nearly $2 billion in sales during the decade. The huggable dolls, of which no two were alike, came with a birth certificate, and were so sought after that consumers rioted across the country when supplies ran out before Christmas in 1983. The original Cabbage Patch Kids dolls weren’t made for consumers, but were the creation of Kentucky artist Martha Nelson Thomas, who would adopt them out to her friends, before her idea was stolen.
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Louise McLaren // Flickr
Cabbage Patch Kids dolls were one of the most popular toys in the 1980s, generating nearly $2 billion in sales during the decade. The huggable dolls, of which no two were alike, came with a birth certificate, and were so sought after that consumers rioted across the country when supplies ran out before Christmas in 1983. The original Cabbage Patch Kids dolls weren’t made for consumers, but were the creation of Kentucky artist Martha Nelson Thomas, who would adopt them out to her friends, before her idea was stolen.
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A parent’s guide to current video game consoles
Shritwod // Wikimedia Commons
Milton Bradley inspired a phenomenon when it launched the deceptively simple Simon console at New York’s Studio 54 in 1978. Simon, which sold for the equivalent of $96, was designed as both a single- and multi-player memory game that required users to press four colored buttons while repeating an increasingly longer sequence of lights and sounds. The simplicity of the original Simon inspired multiple generations of the game, including the Simon Optix, a wearable headset that flashes lights before the user’s eyes.
Shritwod // Wikimedia Commons
Milton Bradley inspired a phenomenon when it launched the deceptively simple Simon console at New York’s Studio 54 in 1978. Simon, which sold for the equivalent of $96, was designed as both a single- and multi-player memory game that required users to press four colored buttons while repeating an increasingly longer sequence of lights and sounds. The simplicity of the original Simon inspired multiple generations of the game, including the Simon Optix, a wearable headset that flashes lights before the user’s eyes.
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A parent’s guide to current video game consoles
Evan-Amos // Wikimedia Commons
The Game Boy was Nintendo’s second venture into handheld video gaming, and it found immediate success by selling over 1 million units within weeks of its 1989 release. The small gaming system, which came packaged with the wildly popular Tetris, combined elements from Nintendo’s NES gaming console and the Game and Watch, the original 1980 handheld from the Japanese company. Although it was less advanced than competitors from Sega and Atari, the 30 hours of battery life started a craze that has sold over 110 million units.
Evan-Amos // Wikimedia Commons
The Game Boy was Nintendo’s second venture into handheld video gaming, and it found immediate success by selling over 1 million units within weeks of its 1989 release. The small gaming system, which came packaged with the wildly popular Tetris, combined elements from Nintendo’s NES gaming console and the Game and Watch, the original 1980 handheld from the Japanese company. Although it was less advanced than competitors from Sega and Atari, the 30 hours of battery life started a craze that has sold over 110 million units.
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A parent’s guide to current video game consoles
Shafostock // Shutterstock
It was almost impossible to ignore the Smurfs in the 1980s, as what began as a 1960s Belgian comic evolved into action figures, a popular television show, video games, countless stuffed animals, and even a macabre UNICEF commercial. There were dozens and dozens of action figures to collect, from Papa Smurf to the Smurfs’ peace-loving nemesis, Gargamel, some of which can fetch over $100 today. Two major motion pictures in the past decade have helped bring a resurgence for the Smurfs in the U.S., while steady interest in Belgium has helped lead to over 400 figurines in the collection.
Shafostock // Shutterstock
It was almost impossible to ignore the Smurfs in the 1980s, as what began as a 1960s Belgian comic evolved into action figures, a popular television show, video games, countless stuffed animals, and even a macabre UNICEF commercial. There were dozens and dozens of action figures to collect, from Papa Smurf to the Smurfs’ peace-loving nemesis, Gargamel, some of which can fetch over $100 today. Two major motion pictures in the past decade have helped bring a resurgence for the Smurfs in the U.S., while steady interest in Belgium has helped lead to over 400 figurines in the collection.
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A parent’s guide to current video game consoles
Rona Proudfoot // Flickr
Kids of all ages got the sensation of driving around the neighborhood just like their parents—albeit at around five miles per hour—when Pines of America brought Power Wheels to the masses in the early 1980s. Kids could choose from an All-Terrain Vehicle, a monster truck, or a convertible before the first of many Jeep models debuted in 1986. Over 100 other models have hit the market since, and the impact of these battery-powered marvels is alive today with events like Extreme Barbie Jeep Racing, and the twice-annual Rednecks with Paychecks Downhill event putting the hard plastic shell to the test.
Rona Proudfoot // Flickr
Kids of all ages got the sensation of driving around the neighborhood just like their parents—albeit at around five miles per hour—when Pines of America brought Power Wheels to the masses in the early 1980s. Kids could choose from an All-Terrain Vehicle, a monster truck, or a convertible before the first of many Jeep models debuted in 1986. Over 100 other models have hit the market since, and the impact of these battery-powered marvels is alive today with events like Extreme Barbie Jeep Racing, and the twice-annual Rednecks with Paychecks Downhill event putting the hard plastic shell to the test.
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A parent’s guide to current video game consoles
Richard Lewis // Flickr
Kenner released the first “Star Wars” figures in 1978: Luke Skywalker, Princess Leia, Chewbacca, and R2D2. They continued to release figures until 1985, and it wasn’t until 10 years later that new figures were released when Hasbro began to manufacture the toy series. The demand for vintage “Star Wars” figures hasn’t faltered much: In 2017, a rare “Star Wars” Jawa action figure sold for £21,600 (equivalent to $28,000). And in the 1980s prototype for Bib Fortuna (from “Return of the Jedi”) was purchased for £36,000 (equivalent to more than $46,000) in 2019.
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Richard Lewis // Flickr
Kenner released the first “Star Wars” figures in 1978: Luke Skywalker, Princess Leia, Chewbacca, and R2D2. They continued to release figures until 1985, and it wasn’t until 10 years later that new figures were released when Hasbro began to manufacture the toy series. The demand for vintage “Star Wars” figures hasn’t faltered much: In 2017, a rare “Star Wars” Jawa action figure sold for £21,600 (equivalent to $28,000). And in the 1980s prototype for Bib Fortuna (from “Return of the Jedi”) was purchased for £36,000 (equivalent to more than $46,000) in 2019.
You may also like: 30 toys that defined the ’70s